Posts Tagged ‘digital video transfer’

Microsoft Takes Pre-Orders For $8,400 ‘Table Computer’

Wednesday, November 30th, 2011

New Microsoft Surface Table To Be Released Early Next Year

Table Computer Uses Advanced Sensor Tech Developed With Samsung

“Gee, I really wish I could search the Internet, watch a digital video transfer, and make a virtual finger painting on a large touch-screen coffee table.” I’m sure you’ve thought it – we all have…right? Well, maybe not. Nevertheless, Microsoft thinks this could be the home computer of the future. The futuristic-looking coffee table seen here is the second-generation of Microsoft’s “table computer.” This “Microsoft Surface computer” concept has been around for a few years now, but the newest model pictured here won’t be released until January of next year, a full 12 months after making its public debut at the January 2011 International Consumer Electronics Show in Las Vegas. If you’re an anxious would-be customer, you can now preorder the new device, which was built in partnership with Samsung, for a cool $8,400.

This enormous tablet, dubbed the “Samsung SUR40 for Microsoft Surface” by some overpaid marketing guy, marks the second attempt by Microsoft to bring multi-touch computing into the living room on a much larger scale that we’re used to. When the first generation was announced in May of 2007, just the idea of a multi-touch display seemed pretty far out (remember, this was about a month before the first i-Phone was released). Now, we’re all used to touch-screen devices, but don’t be fooled; the SUR40 is no oversized iPad. Compared to the original version from a few years back, the new device features a much faster processor, totally revamped operating software, and a completely new display technology using new sensor hardware that promises to make touch recognition more accurate. Here’s how it works.

The touch screen uses a unique touch recognition technology called PixelSense, which allows the LCD display to “see” without using cameras. Each of the display’s 2 million pixels has its own sensor that can pick up visible or infrared light. It can recognize up to 50 points of contact at any time, and can even differentiate among multiple users by the sizes of their fingers and their position around the screen. Unlike the capacitive touch-screens used on smartphones and tablet computers, this screen can actually see what’s being placed on it, not just sense where a finger is making contact. For example, you can place an item such as a playing card on the table, and the computer can recognize it, and even save the image. It’s sort of like a cross between a tablet and a huge, instantaneous scanner. The display is a flat-panel monitor, unlike the first-generation model which worked with a combination of projectors. The new device can be mounted on walls to be used vertically, or in its original horizontal “table” configuration. Though not exactly cheap at $8,400, the new SUR40 actually costs $4,100 less than its predecessor.

According to Microsoft, the “SUR40 with PixelSense technology makes it possible for people to share, collaborate and explore together using a large, thin display. Recognizing up to 50 points of simultaneous touch, including fingers, hands and other objects placed on the screen, it has been well-received by new and existing Surface customers.” Given its size and price, the SUR40 remains a specialty device marketed to businesses, not home users – yet.

Adobe Scraps Mobile Flash Player

Monday, November 21st, 2011

Adobe Systems Stops Developing Mobile Flash Player, Embraces HTML5

Once Again, Steve Jobs Was Right

After a much talked-about scrap with the late Steve Jobs over the future of mobile browsing, Adobe Systems has announced that it is abandoning its Flash browser plug-in for mobile devices, which was designed to play web-based interactive animations, digital video transfers, and simple games on mobile devices such as smartphones and tablet computers. Instead of continuing efforts on mobile Flash, Adobe will now focus on mobile software development using HTML5, the open standard that former Apple CEO Steve Jobs championed as a superior avenue. Jobs famously refused to support Flash on Apple’s ubiquitous mobile operating system, called iOS, which runs on the iPhone, iPad, and iPod Touch. Jobs argued that Flash was technologically outdated and inefficient, and that HTML5 would be the future of the mobile internet experience. Apparently, Jobs was right.

Adobe’s vice president and general manager of interactive development, Danny Winokur, made the announcement Thursday morning via a blog post, confirming rumors that had been circulating on the Web since the previous night. Winokur wrote: “Our future work with Flash on mobile devices will be focused on enabling Flash developers to package native apps with Adobe AIR for all the major app stores. We will no longer continue to develop Flash Player in the browser to work with new mobile device configurations (chipset, browser, OS version, etc.) following the upcoming release of Flash Player 11.1 for Android and BlackBerry PlayBook. We will of course continue to provide critical bug fixes and security updates for existing device configurations. We will also allow our source code licensees to continue working on and release their own implementations.”

This announcement represents a drastic change of strategy for Adobe, a company that has fiercely defended its product in the face of very public scrutiny from Jobs and others. But Adobe’s venerable Flash technology, which has long been a staple of web browsing on PCs, never made the successful transition to mobile platforms. As millions of users around the world embraced mobile computing, Adobe’s defiant embrace did not seem to weaken, even as launch delays, buggy software, and poor performance plagued Flash Player’s presence in the mobile phone market. Finally, Adobe has acknowledged that HTML5 is a more sensible way to build interactive digital video transfers, animations, and games into websites for mobile use. The widespread adoption of HTML5 has already been taking place, and Adobe is now onboard for the sea change. In his blog post, Winokur stated that “HTML5 is now universally supported on major mobile devices, in some cases exclusively [referring of course to Apple’s iOS platform]. This makes HTML5 the best solution for creating and deploying content in the browser across mobile platforms. We are excited about this, and will continue our work with key players in the HTML community, including Google, Apple, Microsoft and RIM, to drive HTML5 innovation they can use to advance their mobile browsers.”

HTC Announces The Rezound With Beats Audio

Wednesday, November 16th, 2011

New HTC Smartphone Vies For Top Billing At Verizon

Can HTC Beat Out Samsung And Motorola For Top Android Of 2011?

In recent weeks, phone makers Samsung, Motorola, and Nokia have all announced new flagship models to compete with the new iPhone 4S. Now HTC, maker of some of the most popular phones running Google’s Android operating system, has jumped in the ring with the announcement of the Rezound, a new smartphone for Verizon’s high-speed 4G LTE Network. Samsung’s and Motorola’s newest offerings (the Galaxy Nexus and Droid Razr, respectively) are also Verizon LTE Android phones, so the competition for hottest high-speed smartphone is going to be very stiff this holiday season. Though not quite at svelte as the Motorola or as up-to-date in its software as the Samsung, the new HTC Rezound does have some tricks up its sleeve that help it stand out as a candidate for your next phone.

HTC recently purchased Beats Audio (also known as Beats by Dr. Dre), the maker of celebrity-endorsed headphones. Beats was started in 2007 as a sub-brand of Monster, makers of the premium A/V cables by the same name. The Rezound is the first phone to come with Beats headphones, and to feature Beats software which is said to enhance sound quality. While audiophiles have been critical of Beats headphones for their unnaturally beefy bass and less-than-stellar frequency response, the style-oriented brand has been very successful among those who listen primarily to hip-hop and electronic music, largely due to endorsements from the likes of Dr. Dre, Lady Gaga, and others. Beats has had a major effect in the headphone industry by popularizing the idea of celeb-endorsed headphone models. Now many older and more established headphone brands, including AKG and Koss, have launched similar campaigns. Initial tests suggest that the Beats headphones and software included with the HTC Rezound do sound better than the free ear-buds that come with most phones, though not as good as many after-market solutions from competing in-ear headphone companies such as Ultimate Ears, Etymotic Research, and Shure.

In addition to its souped-up sound, the HTC Rezound boasts a 4.3-inch 720p HD touch display, making it one of the highest-resolution phones on the market. HTC says the phone will be able to stream HD digital video transfers from Netflix. Other important specs include a 1.5GHz dual-core Qualcomm MDM9600 processor, 1GB of RAM, 16GB of internal storage, and a 16GB preinstalled microSD card for additional storage. Like other HTC phones, the Rezound delivers excellent craftsmanship and a solid feel in the hand, though it does not have a super-strong Gorilla Glass screen like the Motorola Droid Razr.

The HTC Rezound features an 8-megapixel camera with dual flash, and support for 1080p HD video capture. There’s also a front-facing 2-megapixel camera for video chatting. The phone also comes pre-loaded with multimedia apps such as HTC Watch, a movie app designed to facilitate the watching of digital video transfers. Although the phone will ship with Adroid Ginger Bread, it will be receiving an upgrade to the latest version of the operating system, known as Ice Cream Sandwich, early next year. The HTC Rezound will cost $299.99 with a new, two-year Verizon contract, and will be available beginning November 14 at Verizon, Best Buy, and Best Buy Mobile stores across the country.

Nokia And Microsoft Announce The Lumia 800 For Windows Phone

Monday, November 7th, 2011

New Nokia Smartphone Could Bring Microsoft Into Smartphone Glory

Can Nokia And Windows Phone Compete With iPhone, Android?

If you own a smartphone, it’s probably either an iPhone, or one of the many devices running Google’s Android operating system, made by big consumer electronics companies like Samsung and Motorola. Maybe you have a BlackBerry. You almost certainly don’t have a device running Microsoft’s mobile operating system Windows Phone (nobody does), and you probably don’t have a smartphone made by Nokia. As Apple’s iOS and Google’s Android software have become wildly popular all over the world, Microsoft has struggled to get a foothold on the mobile market, and currently has a market share of less than 1 percent. Handset maker Nokia has also struggled in recent years. The Finnish company once ruled the airwaves as the top maker of cell phones in the world, but that was back when phones were just phones.

For years, Nokia was known for making durable, well-designed phones with good call quality and long term durability. But when we all stopped using our phones to make phone calls, and instead starting using them to surf the internet, play back digital video transfers, and play video games, good hardware design wasn’t enough; you needed killer software to be a hit in the mobile phone industry, and Nokia didn’t have it. When Google introduced Android, many manufacturers jumped at the chance to design hardware for a software platform that could actually compete with Apple. But Nokia continued using its own operating system called Symbian, created in conjunction with Sony-Ericsson (which switched to Android in 2009). When Nokia designed its recent flagship model, the N9, it dropped Symbian in favor of another custom operating system called MeeGo. Although the N9’s hardware was impressive, it was essentially dead on arrival due to its uncompetitive software.

Now, everything is changing for both Nokia and Microsoft. Nokia has created a new phone based on the N9, but this time running Microsoft’s brand new Windows Phone Mango operating system, which is designed to compete head-to-head with iOS and Android in features and performance. Even if the new Windows Phone software is great, it takes a hardware hit like the first iPhone or the first “Droid” to get out into people’s hands. That’s where the new Nokia Lumia 800 comes in. Nokia CEO Stephen Elop has called it “a new dawn for Nokia,” and Microsoft may get the hardware hit it needs to make an impact and gain a presence.

The Lumia 800 features a unique “unibody” design (to borrow a term from Apple), as the chassis is constructed from one solid piece of richly-colored polycarbonate. It also boasts a curved, glossy 3.7” AMOLED display, with a resolution of 800×480 pixels. That’s not quite as big or as high-res as some phones on the market, but it is a beautifully realized design, protected by Gorilla Glass and treated with Nokia’s ClearBlack filter to help increase contrast and sunlit readability. The phone also features a 1.4GHz processor, and an 8-megapixel camera with a f/2.2 Carl Zeiss Tessar lens and dual LED flash. Nokia has long been a leader in phone camera quality, though initial tests suggest that the Lumia 800’s camera may not be as good as that of Nokia’s now defunct N8 phone, or current leaders such as the iPhone 4S and Samsung Galaxy SII. Like iPhones, Windows Phones don’t have slots for memory cards such as microSD cards, so the Lumia 800’s 16 GB of internal storage may not seem like much. But the phone also comes with 25 GB of free online storage via SkyDrive, Microsoft’s cloud service.

It remains to be seen whether the Nokia Lumia 800 and Windows Phone Mango have what it takes to play in the big leagues, but this seems like the best chance either company has had in a long time. Most likely, the combo will not be an enormous breakout success, but will pave the way for Microsoft and Nokia to have a greater presence in the future.

Zelda Is Back In ‘Skyward Sword’

Wednesday, November 2nd, 2011

New Zelda Game For Nintendo Wii Arrives Next Month

Can Zelda Breathe New Life Into Nintendo’s Aging Console?

This year marks the 25th anniversary of the first of many Zelda games for Nintendo. Watch the two digital video transfers embedded below to see the leaps and bounds that have taken place in videogame technology (not to mention pop culture) since The Legend of Zelda was first released on the world-dominating Nintendo Entertainment System back in 1986. Named after the wife of famed American author F. Scott Fitzgerald, Zelda has had quite a run, placing second in longevity behind only that adventurous Italian plumber Mario.

Over the last quarter century, Princess Zelda and her tireless warrior hero Link have starred in 15 games on various Nintendo game systems. On November 20th, Nintendo will release a new Zelda title, “The Legend of Zelda: Skyward Sword,” for its aging Nintendo Wii console. A new Nintendo console, the Wii U, is slated for release next year, and another Zelda title is already in the works for that system. But according to Zelda creator Shigeru Miyamoto, this year’s “Skyward Sword” contains “all the ideas created in the last 25 years,” and is sure to please.

Like other Wii games, “Skyward Sword” will take advantage of the Wii console’s motion controller to allow for physically interactive sword-fighting and archery. The first Zelda game to use the second-generation Wii MotionPlus controller, “Skyward Sword” will feature more precise control and more fluid movement than earlier titles. The Zelda franchise is unique in that its games do not share a signature look. While Mario games on the Wii look largely similar to the ones on previous systems, each Zelda game has a different style, with a different aesthetic and different graphics. The new game has a somewhat cartoon-ish look about it, as though it were animated with detailed watercolors. Although “Skyward Sword” lacks the razor-sharp graphics found on high-def PlayStation 3 and Xbox 360 games, its graphics appear to suit the feel of the game and the story that unfolds as it progresses.

With console and game sales dipping significantly over the last year, Nintendo is hoping that this new game will bring Zelda fans into the stores to breathe new life into the long-toothed Wii system, which was released nearly five years ago. Do you think the new Zelda game will be the Wii’s savior, or will fans wait for the Wii U to change things up next year?

New Android Phones Take On iPhone 4S

Monday, October 24th, 2011

Two New Android Flagships From Motorola And Samsung

Can They Steal The iPhone’s Crown?

Although many Apple fans felt a bit let down that the newly-released iPhone 4S didn’t get a full redesign, the big A has already declared the new smartphone to be its most popular yet. Over 4 million people bought the device during its first weekend on the market, shattering all previous records, and leaving fans of Google’s competing Android phones wondering what’s next. This week, Google responded with the announcement of brand new flagship models from Android leaders Motorola and Samsung.

Motorola, makers of the first Droid-branded phone, announced the Droid Razr – a super-thin device that shares its moniker with the company’s svelte and wildly popular flip-phones from about 5 years ago, before smartphones were the norm. At just 7.1mm thick, the Droid Razr is thinner than any other smartphone ever made, including the iPhone 4 and 4S. It is also lightweight at just 4.5 ounces, yet it has powerhouse features such as a dual-core 1.2GHz TI processor, 1GB of RAM, and a 4.3-inch Super AMOLED display. According to Moto, the Droid Razr will be the first smartphone able to stream HD digital video transfers from Netflix. Motorola used a combination of stainless steel, sculpted glass, and Kevlar (the woven material used in bullet-proof vests) to make the phone so thin without sacrificing strength. The device also features a splash-resistant nanotechnology coating.

When Google launched the Nexus One from smartphone manufacturer HTC in January of last year, it started a tradition of using the Nexus line of phones as a sort of showcase for its latest iteration of the Android operating system. The newest version, called Android 4.0, Ice Cream Sandwich (each version is named after a dessert) features a variety of new capabilities and user interface features resulting in what Google is calling “an entirely new look and feel.” The showcase for Ice Cream Sandwich will be Samsung’s new Galaxy Nexus, a flagship smartphone by any standards.

The first thing you’ll notice about the Galaxy Nexus is its enormous display. At 4.65 inches, the display is the biggest you’ll find on a smartphone. It also has the highest resolution; boasting 1280×720 pixels, this is the first truly high definition smartphone display. Under the hood you’ll find a 1.2 gigahertz dual-core processor, 1GB of RAM, and 32GB of storage. According to Samsung, the phone’s advanced camera experiences zero shutter lag, and can automatically piece together panoramic shots. Though not as slim as the Droid Razr, the Galaxy Nexus features a sleek, gently curved design that is sure to please.

Netflix Pulls The Plug On Qwikster

Tuesday, October 18th, 2011

Netflix Cancels Plans To Spin Off DVD-By-Mail Service Into Separate Company

CEO Reed Hastings Responds To Public Outcry

Netflix has finally made a press-worthy announcement that hasn’t enraged customers. The company recently told its subscribers via email that Netflix’s leadership had scrapped plans to spin off the company’s original DVD-by-mail service into a separate company called Qwikster – a move that was intended to allow Netflix to focus on growing its digital video transfer streaming service. The break would have required millions of customers to hold a separate account (and queue) for Qwikster, and to pay a separate bill each month. The planned Qwikster website was not going to integrate in any way with the established Netflix site. Customers were not happy, and Netflix finally seems to have heard their cries.

While many subscribers have been vocally upset about Netflix’s recent series of changes, many others have simply been confused. Here’s what happened. The trouble started in July, when Netflix CEO Reed Hastings started a fire of customer anger by announcing a sudden price increase of up to 60 percent for customers who used both the DVD-by-mail and streaming services. Before July, streaming was included in all DVD-by-mail packages starting at $9.99 per month. With the change, Netflix made its streaming service a separate package option, not included with DVD-by-mail service. The cheapest plan to include both rose to $15.98 per month, just like that. Customers were outraged, and market analysts were puzzled.

Then, just three weeks ago, Hastings sent out another email, ostensibly to explain the reasoning for the price changes, and to quell customer concerns. Instead, he made things worse when he disclosed Netflix’s plans to break into two separate companies. The public response was even greater than it was when the July price-changes were announced, as hundreds of thousands expressed their frustration with Netflix’s course of action. For over ten years, Netflix had been seen as the good guys – the company that saved us from late fees, long lines, and late-night runs to the video store. By launching Qwikster as a separate service, Netflix was taking away the convenience and simplicity that its customers had grown to count on. Since July, Netflix’s stock prices have dropped by more than 50 percent.

Eventually, Netflix’s leadership must have recognized that the company is accountable to its customers, and can’t afford to make them unhappy. In a statement, Hastings said that “consumers value the simplicity Netflix has always offered,” and that Netflix would respect its customers’ values moving forward. “There is a difference between moving quickly and moving too fast,” he said, “which is what we did in this case.”

Essentially undoing a bad move, Hastings is taking the first step in the right direction for Netflix, but there is still quite a way to go as the company struggles to obtain and maintain content for its streaming library of digital video transfers. According to Hastings, many large content providers are demanding more and more money for streaming rights, and these climbing prices are responsible for the July price increases, which still remain in effect. Other providers, such as the Starz network (which owns the streaming rights to Disney and Sony Pictures movies) have pulled out altogether. The future for Netflix depends on two things right now: a constantly-growing and up-to-date online content library, and the happiness of its customers. With any luck, the company will stabilize now that this bizarre series of events seems to have come to an end.

Apple Announces iPhone 4S, Disappoints Expectant Consumers

Friday, October 7th, 2011

iPhone 5 Buzz Deflates Arrival Of Updated iPhone 4S

New iPhone Boasts Improved Performance But No New Design

The new iPhone 5 was one of the most anticipated gadgets of 2011, but it never appeared. Rumors abounded, leaving consumers expecting an all-new product with dazzling new features and a complete redesign. Instead, on October 4th Apple announced the iPhone 4S, an updated version of the iPhone 4 which the company debuted about 15 months ago. The iPhone 4 has been the most successful iPhone so far, and expectations were running high for Apple’s new offering. These days there are literally hundreds of phones that can browse the web, play music and digital video transfers, and support mobile games. Apple fans wanted the iPhone 5 to be a revolutionary game-changer. Instead, we got an evolutionary update. Although the 4S does feature some improvements over its predecessor, the device simply doesn’t live up to the unprecedented hype that has surrounded its launch for the last several months. So where did Apple go wrong?

Timing. Since the launch of the original iPhone in2007, Apple has unveiled a new handset every June – until this year, that is. In June 2011, anxious consumers were left to wonder, fantasize, and spread rumors about what the new iPhone would be like. When fans were told to expect a new phone in the fall, just about everyone figured Apple was taking its time to perfect something dramatically different. Most rumors agreed that the phone would be thinner than the current design, sport a larger screen, and have an aluminum casing similar to that of a MacBook Air, Apple’s super-sleek notebook computer. From the outside, the iPhone 4S looks exactly the same as the iPhone 4. So, what took Apple so long to release it?

This time around, Apple concentrated on the iPhone’s insides, giving the 4S a faster processor with better graphic capabilities, a better camera, and a newly designed antenna that allows the device to work on either Verizon or AT&T, while providing faster downloads. Perhaps the biggest rumor to come true is that the iPhone will now be available on Sprint as well. But while these internal updates may indeed make the phone perform better, they don’t help the average consumer differentiate the 4S from last year’s iPhone 4. The average Joe may not even feel the need for improved performance over the iPhone 4, but everyone understands a sexy new design and a bigger screen. Apple also announced several software-related upgrades to the iOS operating system, but these upgrades will effect the iPhone 4 as well as the 4S.

Apple has released updated iPhone models in the past without causing this much disappointment among expectant fans, but that was then, and this is now. When the iPhone 3GS was introduced two years ago, its internal improvements in processing speed were more significant because the iPhone 3G was noticeably slow – which is not the case with the iPhone 4. Also, the 3GS brought the addition of video recording, a much sought-after feature, and improved gaming capabilities. Most importantly, the 3GS was announced right on schedule, in June, so it escaped the extra months of pressure-cooker anticipation that has plagued the release of the iPhone 4S. Apple’s stock price fell as much as 5 percent during day trading on the day the 4S was announced, though it has since rebounded.

So, what do you think? Is the iPhone 4S good enough, or did Apple let us down?

Netflix Launches Spin-Off ‘Qwikster’ To Handle DVD Service

Tuesday, September 27th, 2011

Qwikster To Replace Netflix DVD-By-Mail Service

Netflix CEO Apologizes For ‘Arrogance,’ Announces More Changes

The Netflix news keeps pouring in, and it never seems good. It’s been just two months since the top video rental company announced price hikes of up to 60 percent for its customers who take advantage of both the original Netflix DVD-by-mail service and the company’s more forward-looking online streaming service. During that time, Netflix has been subjected to endless scrutiny from angry customers, as well as from doubtful investors and financial analysts, all of whom disapproved of the changes. Most recently, Netflix lost the rights to stream digital video transfers of content owned by the Starz network, including movies from Disney and Sony Pictures.

Last week, in a move ostensibly designed to quell the growing concerns among Netflix’s customer and investor base, Chief Executive Reed Hastings sent out a letter offering a frank apology for his company’s customer communications shortcomings. But a few sentences after Hastings admitted to “arrogance’” over failing to adequately explain the reasons behind the price changes, he announced another set of guaranteed-to-be-unpopular changes that sparked a new round of fierce complaints – this time about an impending spin-off company called “Qwikster,” which will be taking over Netflix’s DVD service. Moving forward, the Netflix brand will represent only the company’s digital video transfer streaming service, and customers wanting to receive DVDs by mail will need a separate Qwikster account (with a separate bill, and a separate website used to manage a separate queue).

Since the announcement of the pricing hikes in July, Netflix shares have dropped over 50 percent. Shares dropped a further 7.4 percent after Hastongs’s announcement last week, ending at $143.75 on Nasdaq. Many industry analysts believe that the Netflix “divorce” will fuel the fire of subscription cancellations that has been rolling on since July. Before the announcement of the pricing increases in July, Netflix had been a darling of Wall Street, with stocks gaining over 450 percent over a period of 18 months. Some analysts suggest that Netflix plans to sell off Qwikster to focus on its streaming service in the future, while others believe that the restructuring is a move on Netflix’s part to prepare for a complete buyout by Amazon. Check back for continuing coverage as the story unfolds.

Microsoft Ditches Flash In Internet Explorer 10

Thursday, September 22nd, 2011

Microsoft Prepares Flash-Free IE 10 For Touch Devices

Microsoft And Apple Agree: Flash Technology Is Outdated

Adobe’s popular browser plug-in Flash has seen better days. Once used all over the Web for everything for animations, digital video transfers, and games, Flash is now seeing opposition from some of the tech industry’s biggest players, who claim that the technology behind Flash is outdated, and a hindrance to progress on the World-Wide Web. Famously, Apple was the first company to take jabs at Flash, making it’s world-dominating iOS (the operating system used on the iPhone, iPad, and iPod Touch) incompatible with Flash. Many Apple customers were (and still are) upset about the exclusion of Flash support in iOS because Flash is still used by some of the most popular sites on the Web, including YouTube. But Apple stuck to its guns, and now it’s receiving backup from an unlikely source: Microsoft.

Microsoft has banned Flash (as well as all other browser plug-ins) from the new touch-centric “Metro” version of Internet Explorer 10, which will probably be used primarily on tablet PCs, smartphones, and other touch-enabled devices running the forthcoming Windows 8 operating system. The exclusion of Flash support was a calculated move, according to IE team leader Dean Hachamovitch, who describes Flash as a “legacy” technology. In a recent blog post, Hachamovitch said that the Flash-free version of Internet Explorer “improves battery life as well as security, reliability, and privacy for consumers.” He went on to say that Flash was “important early on in the Web’s history… but the Web has come a long way since then with HTML5.” Hachamovitch’s final words were blunt and clear, sounding like one of Steve Jobs’s many quotes on the subject. He said that “providing compatibility with legacy plug-in technologies (like Flash) would detract from, rather than improve, the consumer experience of browsing in the Metro-style UI.”

With both Apple and Microsoft shifting away from Flash support (at least on their touch devices) it seems that the relevance of Flash in the future of Web development is on thin ice. Will Adobe find a way to breathe new life into its once-ubiquitous plug-in? Will animations, games, and digital video transfers all move toward HTML5, the way Steve Jobs and Dean Hachamovitch hope they will? Only time will tell.